Search found 55 matches

by Quantum
Sat Jan 20, 2018 10:47 am
Forum: Game Discussion
Topic: National Power needs to be reworked
Replies: 9
Views: 259

Re: National Power needs to be reworked

Why not make it a three kingdom balance? The stronger players of Neferak and possibly some of Skarn can just move to a third kingdom until all three sides are roughly balanced. Another idea would be to move some of the top 10 players to Skarn, then have a whole bunch of weaker players move to Nefera...
by Quantum
Sat Jan 20, 2018 1:30 am
Forum: Game Discussion
Topic: Where is items from void?
Replies: 6
Views: 419

Re: Where is items from void?

You get the items once you exit the void Pepelu.

Destination: This is a kinda old thread with just one person reporting it, not sure it's worth reporting.
by Quantum
Sat Jan 13, 2018 12:20 pm
Forum: Game Discussion
Topic: World dominated by a Kingdom
Replies: 3
Views: 203

Re: World dominated by a Kingdom

This is what's happening on our server as well. Top kingdom took all other kings with alts and is controlling who gets to participate in the current event. About 10% of the server population is on the leaderboard. Alliance is only dropped for a few minutes at a time.
by Quantum
Fri Jan 12, 2018 10:36 am
Forum: Bugs & Suggestions
Topic: Alliance gridlock
Replies: 17
Views: 398

Re: Alliance gridlock

On my server, alliances are broken 5 minutes at a time to allow some players to get on the leaderboard for the event, then the alliance is reinstated. Sigh. A possible quick fix would be to have a cooldown of a day or so on being able to start a new alliance. Also, having alliances end 8 hours or so...
by Quantum
Fri Jan 12, 2018 10:33 am
Forum: Game Discussion
Topic: This game just got fun...
Replies: 12
Views: 740

Re: This game just got fun...

If shield is still 100 Linari for 8 hours, it would cost you 800 Linari (assuming one free shield) to make attacks that can't be revenged. That is pretty darn expensive and your whole garrison will be gone to heal, so you won't be able to make any follow up attacks unless you shield even more / unti...
by Quantum
Fri Jan 12, 2018 10:27 am
Forum: Game Discussion
Topic: Players with Broken Walls
Replies: 3
Views: 174

Re: Players with Broken Walls

This is probably not a good idea. Right now the only thing people that get revenged to death can do is attack other people into the stone age as well. This might remove yet another way smaller kingdoms can strike back at bigger kingdoms.
by Quantum
Wed Jan 10, 2018 5:59 pm
Forum: Bugs & Suggestions
Topic: Suggestion: Upwards server migration
Replies: 2
Views: 87

Re: Suggestion: Upwards server migration

+1. Neat idea.
by Quantum
Wed Jan 10, 2018 5:56 pm
Forum: Game Discussion
Topic: New Dev Diary.
Replies: 16
Views: 636

Re: New Dev Diary.

If implemented well, this is a great idea. Way more variety of races in PvP. You can even switch race to combat that pesky player that is beating you as a certain race..

Problem is that it probably will have loopholes yeah. Still, this one has potential.
by Quantum
Wed Jan 10, 2018 5:53 pm
Forum: Game Discussion
Topic: Stronger Hero's? - Did anyone actually want this?
Replies: 8
Views: 453

Re: Stronger Hero's? - Did anyone actually want this?

I don't think the intention is for garrisons to hold. They probably want the game to be way more dynamic and have lots of attacks happening both ways. Which I don't really disagree with, having indestructible garrisons or people being able to spend their way into being unassailable is bad.
by Quantum
Wed Jan 10, 2018 5:49 pm
Forum: Game Discussion
Topic: Attackers Log Nerfed
Replies: 19
Views: 489

Re: Attackers Log Nerfed

I don't think a limit on revenge as the only solution is enough. It's unacceptable that if someone hits someone's alt in a house that was created a few minutes ago they can get revenged by the most powerful players in the server. Sharing needs to go (or alt accounts need to be dealt with).