And some, like me, are just stingy. The value just isn't high enough for me to spend the dough. I've played this game for... I dunno, maybe like half a year or so and I only recently spent $3 on it for the monthly card. I felt kind of good spending the $3 because despite the game's issues, I have been using the product for awhile and I thought the developers deserved a contribution from me.
Another problem is that I'm not certain enough of the longevity of the game to invest more money into it. Soul Hunters is a fun game, but I'm worried about games like SH after Chain Chronicle Global vaporized. I can't imagine how the whales felt when their investment ceased to exist due to no fault of their own, especially when the game was such a solid experience.
This kind of F2P is one of the odd game models where you can't keep what you pay for. I can go back and pop on Super Metroid for my SNES after spending $40 or whatever on it a couple of decades ago. But I could spend $400 on a F2P and wind up with nothing if the company fails to support it.
Of course, with me, spending $400 of a F2P sounds nuts, but just using that as an example for a more whale-y kind of player. Not my $3 cheap self