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Joined: Fri May 13, 2016 9:48 pm

[Suggestion] Training Dummy Mode

Wed Oct 11, 2017 11:59 pm

Training Dummy mode would not cost anything to use and yield no rewards.

Essentially this would just contain an NPC with a large amount of hitpoints (100 million or higher, not supposed to be killed) and doesn't attack. It would be used to play around with a new hero before investing your items/gold into them, checking out attack rotations or different synergies. The only way to leave would be to forfeit the battle, which would prompt the statistics screen so you could see damage dealt etc. This would be a lot better than bringing a hero into random campaign stages to test them out.
Posts: 75
Joined: Fri Jul 14, 2017 10:32 am

Re: [Suggestion] Training Dummy Mode

Mon Oct 16, 2017 7:18 am

I agree! This would be very useful! Even if your at Level 100 and you need new teams, you can experiment with different teams!
Posts: 1
Joined: Fri Oct 20, 2017 1:53 am

Re: [Suggestion] Training Dummy Mode

Fri Oct 20, 2017 2:03 am

Something seriously needs to be implemented. without doing extensive research it is almost impossible to know what is even going on. changing one single character on your team results in a loss or you get swept by one non-hero after defeating 14 others. it is sad that forums like this are pretty much worthless for actually getting positive change. what am i doing wasting more time on this game. I hate life.

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