So you can ask us to be more constructive, but it would go a long way if you were to be more constructive yourself by letting us know what you're actually working on to address player concerns. You don't have to, I'm just saying constructive feedback goes both ways.
Many changes in the game like hero balance changes and game features were done based on player feedback. But you have to understand that it takes time to develop anything in the game, announcing things before they are done only make players lose their patience and update plans often change. Based on that I can only tell players like I already do that we are working on certain things, I can't give specific details or dates.
Honor is useless? There is a shop coming this update.
Too much useless equipment? There is a feature coming this update.
Some colors have a lack of resource points and cities? This will be improved this update.
Realm merges? Our team is working on that and got all the feedback from the topic I created. It is coming very soon. And I already explained about the new servers part in my last post.
So, we are listening to player feedback and improving the game. It's not like the next update is just about the dev diary, it's just the subject they picked to talk about. That's it.
I am also aware about many game bugs that haven't been fixed and I will do my best to push the team to solve these problems. I am creating a topic now at the bugs section to organize that.
hengli, I applaud you because you have a job that can be thankless at times. I'm glad the developers are addressing some of the problems the players have been complaining about for months, but realistically, a lot of us saw within a week that the way the game was set up was simply not going to work. If I could figure that out without any experience writing code for a game, I'm surprised the developers couldn't identify such a simple problem. You can refer to my previous posts where I refer to the game as "Art of Cannibalism" and I predicted what is happening with most servers. One color or one person would simply edge everybody else out because resources are finite and the territory is too small. I commend you on adding cities, and mines, and dungeons but that will not solve the problem. It's a bandaid at best but you still have the same limitation of the small territory. It's a small box where you put in a bunch of hungry people and only leave a limited amount of supplies. What do you think will happen?
I used to get upset like many people whose comments I've read in this thread and I understand perfectly where they are coming from. When you have spent money/effort/time on the game and then the rug is pulled from under you simply because the game was not designed properly from the beginning, it can be quite discouraging. I can't speak for anybody else and don't presume to do so, I can simply go based on my experience and my observations. What people describe as being starved for resources is absolutely true. When the map is covered in one color and the rest of the kingdoms are limited to their capitals, what's left to do but abandon the server? Before anybody accuses me of being a sore loser, let me tell you, I am actually in an kingdom that OWNS the whole server and I chose to leave the House that decided all the power players would be under one kingdom. Why? Maybe I was able to see 2 or 3 steps ahead or maybe I just don't deal well with dictatorships and people who think owning a piece of land in cyberspace makes them all that but I knew it was a bad idea. Despite hearing all the arguments in favor of "unifying" all the players in the server under one kingdom, I have yet to hear one that truly makes sense and that doesn't stink of power-wallet players simply saying in a different way "I want to make sure all the money I spent on upgrades and troops doesn't go to waste." The straw that broke the camel's back for me was when one of these power-wallet players actually threatened another player because he had the audacity to complain. Since then I moved back to the capital and remain "houseless," I just run around, pick up a few supplies, do a few dungeons, and that's it, I'm done. Interestingly, there probably is nobody on that server waiting for servers to merge more keenly than I am because I'm dying to see what will happen, I have a feeling things will not go exactly as planned for all the people who are supposedly preparing for it, but then again, maybe it's just my imagination the same way it was my imagination when I thought the servers would end up being owned by one color or how allowing one color to dominate a server was a very bad idea .
Why am I still in the forum and why am I still in my server? It's actually quite simple, I'm enjoying the free drama. I play several other games that I believe are much better designed, are more fun, and encourage competition that is more fair (no, I'm not saying they are perfect, they are simply better in my opinion) and while I am waiting for things to upgrade or for things to be built, if I have nothing else to do, right at the very end is Art of Conquest. I used to sign on every 2 hours or so, now I might sign on every 2nd day if not less. No amount of gimmicks like a new raccoon race, an honor shop, messages giving me free linaris, really boring promotions (supply wagons, escorting them? give me a break, you guys have to do better than that!) will regain me as a fan. Sadly, I don't think I'm the only one who thinks this way (again, I'm not speaking for anybody else) and I am simply basing my opinion on the fact that you have just barely been able to break 6000 in this forum. When I joined, it was around 5500 and now, almost 3 months later, it has gained around 500 people. If this is just 10% of the people playing, that means there are only 60,000 players. Even if it's only 5%, that means there are only 120,000 players, still a really low number. You have a good sample of your audience here and a lot of them are providing awesome ideas. For whatever it's worth allow me to offer some advice: don't lose them the same way you lost me. Once you lose them, it will be very difficult, if not impossible, to get them back