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PrinceCharming
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Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 5:43 am

We got a double longer time for healing heroes.
WHY?

Lilith:
Greatly increased the recovery time for injured heroes at level 10 or above
Example: Level 20 Avalon will have recovery time increased from 80 min to 160 min


If the goal was to stop Jacques raids - it doesn't stop it, just use a healing bottle as usual and go raid.
The only thing you should do before is wait for other heroes to heal.
But now this new feature destroys the whole concept of attacking garrisons...
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xLiquidsnake
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 6:06 am

Just because you have to wait for your hero's to heal you think it destroy's the concept of attacking a garrision lol. Health pots just became another resources you should manage just like mana pots its healthy for the game if you ask me.
 
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PrinceCharming
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 6:17 am

xLiquidsnake wrote:
Just because you have to wait for your hero's to heal you think it destroy's the concept of attacking a garrision lol. Health pots just became another resources you should manage just like mana pots its healthy for the game if you ask me.

It is not healthy.
I paid for 15 heroes.
And this nerf goes to THE WHOLE BUNCH of them simultaneously.
If they go with only Jacques injury time, and let him heal for 24 hours, i would not say a thing.

But you guys sitting there with 5 heroes level 10, surely don't care.
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Maebius
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 7:24 am

Any change that makes you play less is a bad change in my opinion.

Timewalls should stay on things like building upgrades, research and to some extent healing (I still believe healing is too slow, even after the changes), but not on gameplay, at least not by this much.
 
Chandiris
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 7:53 am

PrinceCharming wrote:
But now this new feature destroys the whole concept of attacking garrisons...


Please explain your thoughts behind that statement...

Maybe it never was the planned concept to let your heroes die on every single attack, just to enable you to attack with zero risk. Maybe you actually have to win every fight and take a risk by fielding more then just bronze.

The game mechanic to crack a wall with 80 pots instead of a real army is stupid and they should even work on that. It is quit common on our server that you get attacked every 90 minutes to slowly send your garrisson to hospital. Thats an annoying and riskless way to siege. Thumbs up for the change, especially combined with the shorter healing time for troops!

Maebius wrote:
Any change that makes you play less is a bad change in my opinion


Well, it won't make you play less, if your heroes wouldn't have to suffer every single fight you take.
 
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Maebius
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 8:19 am

Surely it does. Like when you lose a duel (while fielding a proper army) and even non-participating heroes get injured...
 
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Kryton13
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 11:43 am

Seems like they increased the consequence for losing a duel - is a good change.
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PrinceCharming
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 12:46 pm

Kryton13 wrote:
Seems like they increased the consequence for losing a duel - is a good change.

If you feel like you can lose a duel, you can just run.
So they will all just run. Better they lose 1 energy than wait 6 hours.
This is not the reason.
I don't see the one.
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Jacques 41, 130-9-45-37
 
NubTuber
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 2:01 pm

Only "logic" I see into this is to prevent constant bronze sieging, and give faster recovery times to those players getting attacked.
 
NubTuber
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Re: Alright now I completely don't understand this hero healing time debuff

Wed Dec 06, 2017 2:01 pm

By making you burn through pots faster and possibly not make it worthwhile to continue constant attacks

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