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To stop duel bullying

Wed Sep 06, 2017 6:36 pm

My suggestion is that when a player challenages you and you are in your own territory and you flee instead of losing energy you get a 5 minute surrender debuff.

If you flee a duel in enemy lands you still lose energy as normal and still get the five minute debuff. This stops players from running back and trying again to snipe or attempt to attack a castle.

If you are in unclaimed land and flee a duel it's just energy loss.

Also if you accept a duel you must field the power requirement you have to meet for your own castle level.

So for example if a castle 9 challenages a castle 8 the 9 must field 4700 as they do already in current game but the 8 has to field 4000 power.

This change makes i so people will stop fielding just heroes and actually play the game instead of not playing.

Thoughts ?
My player guide for The Art of Conquest. If you have any questions feel free to ask them. You can find me here or on this forum or on the offical AoC discord just @Zinek

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Re: To stop duel bullying

Wed Sep 06, 2017 9:10 pm

I quite like the idea behind this zinek. good thoughts indeed.
"Corn chips is no place for a mighty warrior"

Also Known as - Kenshin Himura
Rufio 54 - Crown Prince
Dragonroost 62 - Ex-Icarum King, Ex-Neferak King
Swanshire 102 - Skarn - House Ragnarok
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Re: To stop duel bullying

Thu Sep 07, 2017 10:18 pm

Good idea protect from swarming but i would raise debuff for 10 minuts.

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