User avatar
Dazed
Baron
Baron
Posts: 145
Joined: Tue Sep 05, 2017 12:23 pm

Injury % bug

Fri Oct 27, 2017 9:37 am

So i have both Elena and Vega so i can boost my injury%. Currently there is a bug when running 4% injury on each the total adds up to 77% .. ? Individually it registers as 74% for each hero but when together its always 77%. Is this by design or just not adding up properly ?

Also the random crit death, i guess we could call it, seems to sometimes layer ontop of your injury % increasing the total deaths past current injury% leaving it inconsistent to say the least. Is this also functioning correctly ? Or should your injury % actually be the maximum death possible?

Thanks for your feedback.
Work like you don't need the money, love like you've never been hurt and dance like no one is watching.
 
User avatar
Dazed
Baron
Baron
Posts: 145
Joined: Tue Sep 05, 2017 12:23 pm

Re: Injury % bug

Sat Oct 28, 2017 1:16 am

Bump ... 4% + 4% = 7% ??? , need this fixed as its affecting the injury% breakpoint . Thankyou.
Work like you don't need the money, love like you've never been hurt and dance like no one is watching.
 
User avatar
Shu
Viscount
Viscount
Posts: 578
Joined: Mon Sep 25, 2017 3:47 am

Re: Injury % bug

Sun Oct 29, 2017 6:55 am

Screenshots would help in a Forum report. Anyway, free bump for you.
 
User avatar
Dazed
Baron
Baron
Posts: 145
Joined: Tue Sep 05, 2017 12:23 pm

Re: Injury % bug

Sun Oct 29, 2017 10:07 am

Image

Image

Image
Work like you don't need the money, love like you've never been hurt and dance like no one is watching.
 
User avatar
Nekrinius
Knight
Knight
Posts: 55
Joined: Sun Sep 10, 2017 3:23 pm

Re: Injury % bug

Sun Oct 29, 2017 10:43 am

LOL, funny and who in Lilith studio is that bad in mathematic? XD
Sjań ńdum Nekrin de Nekrinius
Image
 
User avatar
Dazed
Baron
Baron
Posts: 145
Joined: Tue Sep 05, 2017 12:23 pm

Re: Injury % bug

Mon Oct 30, 2017 12:43 pm

bump ... 4% + 4% = 7% ?
Work like you don't need the money, love like you've never been hurt and dance like no one is watching.
 
User avatar
Dazed
Baron
Baron
Posts: 145
Joined: Tue Sep 05, 2017 12:23 pm

Re: Injury % bug

Mon Oct 30, 2017 10:57 pm

Can i get some confirmation that this is getting looked into ? The injury % breakpoint is 78% giving 19/24 injury and with 4+4=7 its falling under the breakpoint meaning more units are dead because the maths not adding up...Is this by design to deny the injury breakpoint ?? or simple maths mistake?
Work like you don't need the money, love like you've never been hurt and dance like no one is watching.
 
User avatar
Zinek
Baron
Baron
Posts: 421
Joined: Wed Jul 26, 2017 2:15 pm

Re: Injury % bug

Tue Oct 31, 2017 2:28 am

Dazed wrote:
Can i get some confirmation that this is getting looked into ? The injury % breakpoint is 78% giving 19/24 injury and with 4+4=7 its falling under the breakpoint meaning more units are dead because the maths not adding up...Is this by design to deny the injury breakpoint ?? or simple maths mistake?


You should see the posts by eoth. 80% recovery fields 5 gold spiders all five die lol
My player guide for The Art of Conquest. If you have any questions feel free to ask them. You can find me here or on this forum or on the offical AoC discord just @Zinek

viewtopic.php?f=39&t=13293
 
User avatar
Dazed
Baron
Baron
Posts: 145
Joined: Tue Sep 05, 2017 12:23 pm

Re: Injury % bug

Tue Nov 07, 2017 2:29 am

bump this is stil not adding up properly
Work like you don't need the money, love like you've never been hurt and dance like no one is watching.
 
FBSM
Knight
Knight
Posts: 51
Joined: Thu Sep 28, 2017 11:06 am

Re: Injury % bug

Wed Nov 08, 2017 3:01 am

Possibly just a typical rounding problem in the code. The 4% may not be an actual 4%, but could be something lower like 3.7%. So when they add up, it becomes 7.4% the injury rate and gets rounded down to 7%

Who is online

Users browsing this forum: Herpez, Lokipiece and 2 guests