i know there are many jacques topics already, but most are just complains without going into details (please, no cry answers here!).
especially why he is supposed to be too strong.
we did a lot of testing on server 41 lately.
one point i suggest to change is the amount of hitpoints: as a very strong damage dealer you should not be one of the strongest tanks at the same time.
since there seems to be a lot of confusion about his active skills, let me explain both a bit.
spray and pray (the ultimate) has unlimited range and fires until the ammo is empty. this skill however seems fine to me, since it does not fire into the back row. as an example: i am at castle level 33 and attacked a level 36 castle. level 11 vs level 12 troops. jacques level 43 at 2663 power and 50/50 bonus skill points. with a bronze setup and 2 golds (recalled by elena) i used spray and pray. the result was 6 legionaires died, nothing more. this seems absolutely fine to me.
afterwards i reskilled (0 points in spray and pray, firestorm maxed instead). firestorm does have a limited range and fires for a limited amount of time, however you can target where you want to shoot. this is the skill which should get looked at, since it does allow to target the back row sniping archers or other weak units plus damaging units between the target area and the hero as well. this ability gets stronger with might and allows the player to easily clear 2-3 troops.
in my opinion having 2 active abilities does not make too much sense anyway. you could start with firestorm, use grims to reload and then use spray and pray, but it is better to focus on the passive abilities and just max 1 active skill anyway. so firestorm could get replaced to something else (which would already bring jacques to a more fair version) or like the summoning skills (or gazuls ultimate), firestorm should not pass through units. meaning: if you target the backrow the shots should stop at the first targets hit until there is a clear path.
those ideas only affect the late game, obviously you can get crazy scores if you level up jacques 10 level above your castle level and are ahead of other players as well. e.g. other players are at castle level 17, you are at 20 with a level 30 jacques. this is a different story. as mentioned in another topic, you could decrease the base stats and increased the stats gained per level (starting slowly and getting up more and more to end up with the same end game stats).
constructive feedback answers appreciated!