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YaBoiTim
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[Suggestion] city slots

Wed Feb 14, 2018 8:10 pm

Not all cities(small, normal, big, giant) should hold 100 slots. I feel like this should be changed so:

giant cities -> can hold 100 players
big cities -> can hold 85 players
normal cities -> can hold 70 players
small cities -> can hold 55 players

Note: this is only my idea of how many players should the city actually hold because currently i don't think It's right for a small city to hold the same amount of players as the big or giant ones as they're much more important. :D :lol: :!:
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In order to solve this problem i recommend for city tiers. The process would be the same like houses -> players would spend their energy so the city could upgrade (much less energy than in houses). Every time a city is upgraded a city will be able to hold +10 players and + 1 more guard tower (every city would start with 50 slots) and if city is captured or dropped the tier would automatically reset. If u like the idea please type +1 down bellow
Last edited by YaBoiTim on Fri Feb 16, 2018 10:00 am, edited 4 times in total.
 
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Chillblaze
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Re: [Suggestion] city slots

Thu Feb 15, 2018 2:02 pm

There was a problem in overpopulated realms/colors and in certain scenarios space wasn't enough to house all players.
Considering 11 hour ruins and 20 towers per small city then those extra spots are a good feature.
55 - 20 towers = 35 player spots which is even smaller capacity than before.
I do see your logic but most games aren't supposed to be realistic like gta5 8-)
 
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YaBoiTim
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Re: [Suggestion] city slots

Thu Feb 15, 2018 10:15 pm

Chillblaze wrote:
There was a problem in overpopulated realms/colors and in certain scenarios space wasn't enough to house all players.
Considering 11 hour ruins and 20 towers per small city then those extra spots are a good feature.
55 - 20 towers = 35 player spots which is even smaller capacity than before.
I do see your logic but most games aren't supposed to be realistic like gta5 8-)

In my opinion small cities shouldn't have 20 guard towers...it's way to much for a small city tho the giant ones might
This is one more thing that should be changed the amount of guard towers a city can hold. I mean small cities shouldn't hold the same amount or more guard towers as the giant/big ones as small cities should be much easier to capture.
Last edited by YaBoiTim on Fri Feb 16, 2018 9:44 am, edited 1 time in total.
 
Quantum
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Re: [Suggestion] city slots

Thu Feb 15, 2018 11:27 pm

+1. Makes sense.

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