uinneag
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Forced Teleport

Sat Feb 09, 2019 9:09 pm

We have a rogue city that sits at the edge of our territory and attacks our cites everyday. We’ve attack their city everyday too and brings their rss and troops down to 0. I think they will stay there forever. Is there a way to force their city to teleport away?
 
GrandKIller
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Re: Forced Teleport

Tue Feb 26, 2019 3:23 pm

Yes, It's possible if the wall durability drops to 0. They will be randomly teleported but to achieve that you should attack them a lot of times
 
matthalion
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Re: Forced Teleport

Thu Apr 18, 2019 1:04 pm

Just to jump on this, does the random safety teleport when the health of the city reaches zero contain them to the area they are in or can this go beyond passes?

Our alliance holds much of the land around the Lost Temple and we need to clear a lot of players who have left from the area - will they stay in the zone around the Lost Temple or will they be moved further out when normal teleports can't go beyond occupied passes?
 
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Fishyboy
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Re: Forced Teleport

Fri Apr 19, 2019 7:51 pm

Sorry, I can be that one with my old account. I just like to attack the King. That's the anarchist in me.
 
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william
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Re: Forced Teleport

Mon Apr 22, 2019 7:45 am

There is nothing you can do to be honest. Try to contact him.
Welcome to my small Rise of Kingdoms blog: https://rok.guide
 
ertooso
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Re: Forced Teleport

Wed Sep 04, 2019 1:24 pm

Yes, It's possible if the wall durability drops to 0. They will be randomly teleported but to achieve that you should attack them a lot of times
 
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Shazam
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Re: Forced Teleport

Sat Oct 26, 2019 5:22 am

matthalion wrote:
Just to jump on this, does the random safety teleport when the health of the city reaches zero contain them to the area they are in or can this go beyond passes?

Our alliance holds much of the land around the Lost Temple and we need to clear a lot of players who have left from the area - will they stay in the zone around the Lost Temple or will they be moved further out when normal teleports can't go beyond occupied passes?


Hello,
I believe it can go beyond that zone. Once randomly teleported, the city will be thrown to any location beyond occupied/unoccupied passes to an unclaimed land which could be anywhere in the vicinity of the kingdom.
sz362
 
jrjong
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Re: Forced Teleport

Thu Jun 25, 2020 12:40 pm

Shazam wrote:
matthalion wrote:
Just to jump on this, does the random safety teleport when the health of the city reaches zero contain them to the area they are in or can this go beyond passes?

Our alliance holds much of the land around the Lost Temple and we need to clear a lot of players who have left from the area - will they stay in the zone around the Lost Temple or will they be moved further out when normal teleports can't go beyond occupied passes?


Hello,
I believe it can go beyond that zone. Once randomly teleported, the city walmart one will be thrown to any location beyond occupied/unoccupied passes to an unclaimed land which could be anywhere in the vicinity of the kingdom.


Thanks for the tip Shazam. I've been playing this stage for a week now and can not figure the way out of that temple. And all the threads that I've read regarding this only talks about the teleportation and all. Thanks for the detailed explanation
 
 
mahi01
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Re: Forced Teleport

Wed Nov 18, 2020 4:03 pm

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